Part 1 - Distortion of planar projections.
I experimented with the distortions that occur when recatngular planes are projected onto 3 dimensional surfaces and how the resulting distortions alter the perception of space. The illusion of 3d is created on a 2 dimensional surface by imposing an imaginary rectangular 'picture plane' into a 3D space and projecting the lines of sight to the points in which the picture plane intersects the lines of sight. I postulate that a 3D projection can be achieved by projecting a 2D picture plane onto a 3D surface in such a way that the lines of sight intersect a viewers vision. The resulting device was the invention of an "Architectural Zoetrope" as seen in the 2 images on the bottom left. Please contact me if you're interested in the details.
Part 2 - Media Trompe L'Oeil
An interesting artifact of electronic media is the way in which media tends to blur the distinction between fact and fiction. Radio personalities deliver news, opinion and commercial messages without clearly distinguishing between them. So-called ‘reality’ television shows are known within the industry as “soft-scripted”. The viewer is unable to distinguish between the staged and the spontaneous resulting in an 'identity of indiscernibles' that obliterates the difference between them. This is trompe l’oeil for the 21st Century. I was interested in experimenting with the blending of 2-dimensional media space with real 3D space (as opposed to simulated or 'virtual' 3D space). Media surfaces are plentiful, particularly in high density spots like Times Square and Shinjuku Station. But they consist merely of a massive scale shift of the same 2-D content that we see on our televisions and our computer screens. I proposed creating video windows and mirrors that are responsive to the spatial environment in which they are placed.